As the CEO and developer team leader at Cocoasoft, I held a lecture on J2ME game development at the JavaOne 2001 conference in San Francisco together with Siemens Mobile. I was later approached by the Addison-Wesley Publishing Company to co-write about developing for Java-enabled small devices. In 2002, ‘Micro JavaTM Game Development’ was published.
‘Micro JavaTM Game Development’ on Amazon:
Micro Java Games Development explains game development for devices that support J2ME MIDP. The six parts cover a full range of topics, from a tour of all available micro-devices (Palms, cell phones and pagers), a discussion of software standards apart from J2ME (cell phones, messaging, I-mode and wireless enhancements such as Bluetooth), and available J2ME extensions (Siemans, Ericcson, Nokia), development tools and restrictions, to the creation of a meaty J2ME game.